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SE-Games 2020: 1st International Workshop on Games for Software Engineering Education and Training

1 Citations2020
Thorsten Haendler, G. Neumann
2020 IEEE 32nd Conference on Software Engineering Education and Training (CSEE&T)

This workshop summary refers to the 1st International Workshop on Games for Software engineering Education and Training (SE-Games 2020), co-located with the 32nd IEEE International Conference on Software Engineering Education & l Training (CSEE&T 2020).

Abstract

This workshop summary refers to the 1st International Workshop on Games for Software Engineering Education and Training (SE-Games 2020), co-located with the 32nd IEEE International Conference on Software Engineering Education & l Training (CSEE&T 2020). SE-Games aims to serve as a platform for researchers and practitioners, who share the goal to improve the methods of teaching and training software engineering by designing and applying game-based environments such as serious games, game-based learning and gamification.