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Serious games + computer science = serious CS

11 Citations2007
K. Becker, J. Parker
Journal of Computing Sciences in Colleges

Several ways that games can contribute to an undergraduate CS program are discussed, and specific ways that the use of games has influenced learning, the students, the faculty, and the institution where these courses have been implemented are illustrated.

Abstract

There has been significant recent interest in computer games in University and College curricula as a way to teach early computer science, to attract more students into the program, to teach advanced concepts, and to help lend vocational weight to a curriculum. In this article we discuss several ways that games can contribute to an undergraduate CS program, and illustrate specific ways that the use of games has influenced learning, the students, the faculty, and the institution where these courses have been implemented.