The proposed methodology, named Game-Scrum, has been applied in the development of a game for teaching software engineering and it is suggested an approach to guide people who are starting in this area.
The use of agile methodologies for developing games has become very common. However, such methodologies must be adapted to the team reality and to the particularities of the game development. Since there are few agile methodologies that specifically address the problems found in game development, this paper aims at investigating some alternatives and suggests an approach to guide people who are starting in this area. The proposed methodology, named Game-Scrum, has been applied in the development of a game for teaching software engineering. The results from its application are also discussed in the paper.