Top Research Papers on Game Development
Explore our curated selection of top research papers on Game Development. From cutting-edge technologies to new methodologies, these papers provide valuable insights for anyone passionate about game design and creation.
Looking for research-backed answers?Try AI Search
Assessing ICD-11 Gaming Disorder in Adolescent Gamers: Development and Validation of the Gaming Disorder Scale for Adolescents (GADIS-A)
103 Citations 2020Kerstin Paschke, Maria Isabella Austermann, Rainer Thomasius
Journal of Clinical Medicine
GADIS-A is the first successfully validated questionnaire to assess ICD-11 GD in adolescents and can significantly contribute to reliably identify affected adolescents in clinical and research settings.
Green Technology Development and Adoption: Competition, Regulation, and Uncertainty—A Global Game Approach
167 Citations 2020Xin Wang, Soo-Haeng Cho, Alan Scheller‐Wolf
Management Science
When a government agency considers tightening a standard on a pollutant, the agency often takes into account the proportion of firms that are able to meet the new standard (what we refer to as the industry’s “voluntary adoption level”) because a higher proportion indicates a more feasible standard. We develop a novel model of regulation in which the probability of a stricter standard being enacted increases with an industry’s voluntary adoption level. In addition, in our model, the benefit of a new green technology is both uncertain and correlated across firms, and firms’ decisions exhibit bot...
Gaming addiction, problematic gaming and engaged gaming – Prevalence and associated characteristics
107 Citations 2020Frida André, Niroshani Broman, Anders Håkansson + 1 more
Addictive Behaviors Reports
This study showed a prevalence measure of addicted gamers as 1.2 percent, male gender was associated to problematic and addictive gaming, and loneliness was associated with both engaged-, problem- and addictiveGaming.
A comprehensive review of research works based on evolutionary game theory for sustainable energy development
186 Citations 2021Gang Wang, Yuechao Chao, Yong Min Cao + 3 more
Energy Reports
The evolutionary game theory method has been widely used in the research works about different kinds of energy utilization fields, especially the clean energy utilizations which can facilitate the sustainable energy development. This paper presents a research review of the evolutionary game theory (EGT)-based studies on different energy-related aspects, including the traditional energy utilizations, energy saving and carbon emission reduction, new energy utilizations, new energy vehicles, electric power market, distributed energy systems, micro-grid, smart grid and energy storage. Typical rese...
Abstract Games are a unique art form. Game designers don’t just create a world; they create who you will be in that world. They tell you what abilities to use and what goals to take on. In other words, games work in the medium of agency. This book explores what games have to teach us about our own rationality and agency. We have the capacity for a peculiar sort of motivational inversion. For some of us, winning is not the point. We take on an interest in winning temporarily, so that we can play the game. Thus, we are capable of taking on temporary and disposable ends. At the center of this boo...
Dynamic game in agriculture and industry cross-sectoral water pollution governance in developing countries
148 Citations 2020Lu Xiao, Jianyue Liu, Jinwen Ge
Agricultural Water Management
Agriculture in developing countries is a vulnerable sector and is subsidized. Environmental restrictions on agriculture sector are minimal. The excessive use of chemical fertilizers and pesticides has caused serious non-point source water pollution. Although previous studies have focused on agricultural water pollution, the cooperation between agricultural and industrial sectors in water pollution mitigation has not been thoroughly discussed. In this context, this paper introduces a cross-sectoral water pollution dynamic model. We studied the feedback (subgame perfect) equilibrium of the non-c...
Game On: Exploring the Effectiveness of Game-based Learning
183 Citations 2020Maxwell Hartt, Hadi Hosseini, Mehrnaz Mostafapour
Planning Practice and Research
The impact of gamification on planning students’ perception of learning, engagement and teamwork is explored and it is contended that gamification is particularly well suited for planning education.
How to promote the sustainable development of prefabricated residential buildings in China: A tripartite evolutionary game analysis
124 Citations 2022Mengqi Yuan, Zhongfu Li, Xiaodong Li + 3 more
Journal of Cleaner Production
Prefabricated residential buildings (PRBs) have drawn worldwide attention over the past few decades because of growing evidence of sustainability improvements for the building sector. However, the development of PRBs in China did not turn out as expected under the influence of PRB stakeholders' behavioral strategies. Previous studies have ignored the quantitative analysis of the existing benefit games among PRB stakeholders. Based on evolutionary game theory, this research explored evolutionary decision-making behaviors and stable strategies of the three stakeholders involved in the PRB indust...
Gaming the Metrics
164 Citations 2020Mario Biagioli (8872028), Alexandra Lippman (8872040)
The MIT Press eBooks
How the increasing reliance on metrics to evaluate scholarly publications has produced new forms of academic fraud and misconduct. The traditional academic imperative to “publish or perish” is increasingly coupled with the newer necessity of “impact or perish”—the requirement that a publication have “impact,” as measured by a variety of metrics, including citations, views, and downloads. Gaming the Metrics examines how the increasing reliance on metrics to evaluate scholarly publications has produced radically new forms of academic fraud and misconduct. The contributors show that the metrics-b...
Abstract For more than a century, no US adversary or coalition of adversaries—not Nazi Germany, Imperial Japan, or even the Soviet Union—has ever reached 60 percent of US GDP. China is the sole exception, and it is fast emerging into a global superpower that could rival, if not eclipse, the United States. What does China want, does it have a grand strategy to achieve it, and what should the United States do about it? The Long Game draws from a rich base of Chinese primary sources, including decades’ worth of party documents, leaked materials, memoirs by party leaders, as well as careful analys...
A green path towards sustainable development: Optimal behavior of the duopoly game model with carbon neutrality instruments
113 Citations 2022Jafar Hussain, Chien‐Chiang Lee
Sustainable Development
Abstract Carbon emission is a global issue, and China is facing many problems to resolve it, especially in emission‐generating companies (EGCs). To maintain sustainable development, it is necessary to reduce carbon emissions for the well‐being of society, and carbon neutrality can play an important role. With China targeting the goal of carbon neutrality to reduce carbon emissions, this research aims to bridge the gap in the literature by considering carbon neutrality instruments in a duopoly market. The study sets up a mathematical model of the duopoly game to achieve desired objectives and t...
Quality Criteria for Serious Games: Serious Part, Game Part, and Balance
214 Citations 2020Polona Caserman, Katrin Hoffmann, Philipp Niklas Müller + 5 more
JMIR Serious Games
Serious games are digital games that have an additional goal beyond entertainment. Recently, many studies have explored different quality criteria for serious games, including effectiveness and attractiveness. Unfortunately, the double mission of serious games, that is, simultaneous achievement of intended effects (serious part) and entertainment (game part), is not adequately considered in these studies. This paper aims to identify essential quality criteria for serious games. The fundamental goal of our research is to identify important factors of serious games and to adapt the existing prin...
Immersive virtual reality health games: a narrative review of game design
161 Citations 2021Gordon Tao, Bernie Garrett, Tarnia Taverner + 2 more
Journal of NeuroEngineering and Rehabilitation
HMD-VR health games are promising tools for engaging clients in highly immersive experiences designed to address diverse health contexts, however, more in-depth and structured attention to how HMD-VR health games are designed as game experiences is needed.
Game Theory in Biology
102 Citations 2020John M. McNamara, Olof Leimar
Oxford University Press eBooks
A major new direction developed in the book is that game theory can be extended by incorporating behavioural mechanisms, including mechanisms of reinforcement learning, which can successfully describe important phenomena like social dominance in group-living animals that previously have been difficult to model.
The Role of the Game Designer and the Design Document: Understanding the Game Industry and Selling Yourself and Your Ideas to the Game industry.
Exploring the prevalence of gaming disorder and Internet gaming disorder: a rapid scoping review
217 Citations 2020Nazia Darvesh, Amruta Radhakrishnan, Chantelle C. Lachance + 5 more
Systematic Reviews
Due to the variability in diagnostic approaches, knowledge users should interpret the wide IGD prevalence ranges with caution. In addition to further research on GD, consensus on the definition of IGD and how it is measured is needed, to better understand the prevalence of these conditions.
Unbound Brain-to-Plasma Partition Coefficient, Kp,uu,brain—a Game Changing Parameter for CNS Drug Discovery and Development
135 Citations 2022Irena Loryan, Andreas Reichel, Bo Feng + 15 more
Pharmaceutical Research
Although most companies consider the current toolbox for Kp,uu,brain assessment and its validation satisfactory for drug discovery and early development, areas of improvement and future research to better understand human brain pharmacokinetics/pharmacodynamics translation have been identified.
Energy structure transformation in the context of carbon neutralization: Evolutionary game analysis based on inclusive development of coal and clean energy
103 Citations 2023Xinping Wang, Ziming Zhang, Zheng-Hao Guo + 2 more
Journal of Cleaner Production
Efficient utilization of the clean coal and adoption of clean energy are key points to promote energy structure transformation in the context of carbon neutrality. Considering the influence of decision makers' subjective preferences on energy structure transformation, we introduce prospect theory and psychological account theory into the evolutionary game analysis, construct an evolutionary game model with the participation of government regulators and energy consumers, and analyze the dynamic evolution of each game subject. The results of the study show that the share of coal and clean energy...
From Gaming to Computational Thinking: An Adaptive Educational Computer Game-Based Learning Approach
116 Citations 2020Danial Hooshyar, Margus Pedaste, Yeongwook Yang + 5 more
Journal of Educational Computing Research
The findings show that learning with the adaptive educational computer game, called AutoThinking, significantly improved students’ computational thinking related to both conceptual knowledge and skills.
Serious games to prevent and detect bullying and cyberbullying: A systematic serious games and literature review
116 Citations 2020Antonio Calvo-Morata, Cristina Alonso‐Fernández, Manuel Freire + 2 more
Computers & Education
A review of the serious games found through a systematic literature review confirms that serious games can be used effectively to raise awareness, create empathy, and teach new strategies to address both bullying and cyberbullying.
The Associations Between Gaming Motivation and Internet Gaming Disorder: Systematic Review and Meta-analysis
139 Citations 2022Hsin‐Yi Wang, Cecilia Cheng
JMIR Mental Health
This meta-analysis highlights the importance of acknowledging the discrepancies among different components of gaming motivation with respect to their role in the development of IGD, as well as the potential cultural variations in the strength of such associations.
Designing Engaging Games for Education: A Systematic Literature Review on Game Motivators and Design Principles
228 Citations 2020Teemu H. Laine, Renny S. N. Lindberg
IEEE Transactions on Learning Technologies
This article conducted a systematic literature review and yielded a taxonomy of 56 game motivators in 14 classes, which is the first step toward the creation of a unified gamification framework.
An evaluation of the sustainability of the Olympic Games
179 Citations 2021Martín Müller, Sven Daniel Wolfe, Christopher Gaffney + 3 more
Nature Sustainability
The Olympic Games claim to be exemplars of sustainability, aiming to inspire sustainable futures around the world. Yet no systematic evaluation of their sustainability exists. We develop and apply a model with nine indicators to evaluate the sustainability of the 16 editions of the Summer and Winter Olympic Games between 1992 and 2020, representing a total cost of more than US$70 billion. Our model shows that the overall sustainability of the Olympic Games is medium and that it has declined over time. Salt Lake City 2002 was the most sustainable Olympic Games in this period, whereas Sochi 2014...
Evolutionary games with environmental feedbacks
272 Citations 2020Andrew R. Tilman, Joshua B. Plotkin, Erol Akçay
Nature Communications
This work develops a framework of “eco-evolutionary game theory” that permits the study of joint strategic and environmental dynamics, with feedbacks, and shows that the dynamics of strategies and the environment depend on the incentives for individuals to lead or follow behavioral changes, and on the relative speed of environmental versus strategic change.
Exascale applications: skin in the game
118 Citations 2020Francis J. Alexander, Ann Almgren, John B. Bell + 48 more
Philosophical Transactions of the Royal Society A Mathematical Physical and Engineering Sciences
Exascale applications under development in the US Department of Energy Exascale Computing Project will yield high-confidence insights and answers to the most critical problems and challenges for the USA in scientific discovery, national security, energy assurance, economic competitiveness and advanced healthcare.
Das Buch vermittelt praxisnah, wie Digital Game-based Learning zu besseren Lernerfahrungen und -ergebnissen in neuen Lern- und Arbeitswelten führt.
Game on: Social networks and markets
193 Citations 2022Lasse Heje Pedersen
Journal of Financial Economics
I present closed-form solutions for prices, portfolios, and beliefs in a model where four types of investors trade assets over time: naive investors who learn via a social network, “fanatics” possibly spreading fake news, rational short-term investors, and long-term investors. I show that fanatic and rational views dominate over time due to echo-chamber effects, and their relative importance depends on their following by influencers. Securities markets exhibit social network spillovers, large effects of influencers and thought leaders, bubbles, bursts of high volume, price momentum, fundamenta...
Promoting developments of hydrogen powered vehicle and solar PV hydrogen production in China: A study based on evolutionary game theory method
109 Citations 2021Gang Wang, Yuechao Chao, Zeshao Chen
Energy
China has been impelling the promotion of new energies in recent years. Though the hydrogen powered vehicle (HPV) and hydrogen production (HP) of China are still in the initial stage currently, the Chinese government encourages the developments of the two fields. In order to promote the developments of HPVs, HP and solar PV industry in China, this study proposes a partnership consisting of the investment company (IC), HPV user and solar PV power plant (SPP). Based on the tripartite evolutionary game model as well as the current policies and provisions of China, the evolutionary processes and e...
Factors influencing the behavioral intention to adopt a technological innovation from a developing country context: The case of mobile augmented reality games
107 Citations 2022Khaled M. S. Faqih
Technology in Society
Augmented reality (AR) has become a promising technology in the gaming industry. However, few research studies have examined users' perspectives towards mobile AR games. To address this issue, the present study proposed a research model to better understand the factors determining and shaping users' behavioral intention to adopt mobile AR games from a developing country environment. Based on a literature review, nine factors have been expected to determine and shape individuals' intention towards the acceptance and adoption of mobile AR games. Using WarpPLS software, the model was empirically ...
Commercial video games and cognitive functions: video game genres and modulating factors of cognitive enhancement
119 Citations 2020Eunhye Choi, Suk-Ho Shin, Jeh-Kwang Ryu + 3 more
Behavioral and Brain Functions
Commercial video games are suggested to have the potential for cognitive function enhancement as several factors were identified to modulate cognitive enhancement and the individual difference in the association between video game playing and cognitive function was found.
Serious Gaming for Climate Adaptation—Assessing the Potential and Challenges of a Digital Serious Game for Urban Climate Adaptation
119 Citations 2020Tina‐Simone Neset, Lotta Andersson, Ola Uhrqvist + 1 more
Sustainability
The results of this study indicate that the game can engage players to reflect upon challenges related to climate adaptation decision making, but also point towards the challenge of including a high degree of complexity which can make it difficult to grasp consequences of individual measures.
Game of Drones: Multi-UAV Pursuit-Evasion Game With Online Motion Planning by Deep Reinforcement Learning
165 Citations 2022Ruilong Zhang, Qun Zong, Xiuyun Zhang + 2 more
IEEE Transactions on Neural Networks and Learning Systems
This article constructs multiagent coronal bidirectionally coordinated with target prediction network (CBC-TP Net) with a vectorized extension of multiagent deep deterministic policy gradient (MADDPG) formulation to ensure the effectiveness of the damaged “swarm” system in pursuit-evasion mission.
Game-Theoretic Multiagent Reinforcement Learning
146 Citations 2020Yaodong Yang, Jun Wang, Ding, Zihan + 4 more
arXiv (Cornell University)
Tremendous advances have been made in multiagent reinforcement learning (MARL). MARL corresponds to the learning problem in a multiagent system in which multiple agents learn simultaneously. It is an interdisciplinary field of study with a long history that includes game theory, machine learning, stochastic control, psychology, and optimization. Despite great successes in MARL, there is a lack of a self-contained overview of the literature that covers game-theoretic foundations of modern MARL methods and summarizes the recent advances. The majority of existing surveys are outdated and do not f...
Digital games & special education
119 Citations 2022Irene Chaidi, Athanasios Drigas
Technium Social Sciences Journal
Information and Communication Technologies are an integral tool of the educational process for modern educational systems, helping the learning process to turn from passive to active, pushing each student to learn independence and autonomy.
Experimental Games and Social Decision Making
188 Citations 2020Eric van Dijk, Carsten K. W. De Dreu
Annual Review of Psychology
Recent developments in how experimental games are used and adapted are discussed, with an increased focus on repeated interactions, partner control through sanctioning, and partner (de)selection for future interactions.
Interactive Fiction Games: A Colossal Adventure
109 Citations 2020Matthew Hausknecht, Prithviraj Ammanabrolu, Marc-Alexandre Côté + 1 more
Proceedings of the AAAI Conference on Artificial Intelligence
This work argues that IF games are an excellent testbed for studying language-based autonomous agents and introduces Jericho, a learning environment for man-made IF games and conducts a comprehensive study of text-agents across a rich set of games, highlighting directions in which agents can improve.
The future of theoretical evolutionary game theory
109 Citations 2023Arne Traulsen, Nikoleta E. Glynatsi
Philosophical Transactions of the Royal Society B Biological Sciences
The popularity of evolutionary game theory rests not only on its explanatory power, but also on the intuitive character of its models.
Game-based learning in medical education
183 Citations 2023Maosen Xu, Yong Luo, Yu Zhang + 3 more
Frontiers in Public Health
This work reviewed recent studies employing GBL in medical education, including serious games and gamification teaching, and discussed the effectiveness and limitations of GBL to suggest future directions for the development and application ofGBL inmedical education.
Prevalence of gaming disorder: A meta-analysis
264 Citations 2021Hee Sun Kim, Gaeun Son, Eun-Bin Roh + 5 more
Addictive Behaviors
This study confirms that GD prevalence studies were highly heterogeneous based on participant demographics and research methodologies. Various confounding variables, such as sampling methods, sample types, assessment tools, age, region, and cultural factors have significantly influenced the GD prevalence rates. Prevalence estimates are likely to vary depending on study quality. Further epidemiological studies should be conducted using rigorous methodological standards to more accurately estimate GD prevalence.
Economic Games: An Introduction and Guide for Research
104 Citations 2021Isabel Thielmann, Robert Böhm, Marion Ott + 1 more
Collabra Psychology
Prosocial behaviors constitute vital ingredients for all types of social interactions and relationships as well as for society at large. Corresponding to this significance, the study of prosocial behaviors has received considerable attention across scientific disciplines. A striking feature of this research is that most disciplines rely on economic games to measure actual prosocial behavior in controlled experimental settings. However, empirical research often fails to fully exploit the richness of this class of paradigms. The current work aims to overcome this issue by providing a theory-driv...