A methodology for the design of a collaborative Game Based Learning (GBL) model is introduced, used here in the context of a finance course in an onsite learning context.
This paper introduces a methodology for the design of a collaborative Game Based Learning (GBL) model, used here in the context of a finance course in an onsite learning context. In this paper we discuss three releases of the Finance Assets Game (FAG), the teacher-led face-to-face model, the paper-based model, and the computer-based model