Unlock the potential of Virtual Reality with our selection of top research papers. From immersive experiences to innovative applications, these papers provide a comprehensive understanding of VR. Perfect for researchers, developers, and enthusiasts alike, delve into the future of this exciting technology.
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Prof. Alamma
International Research Journal of Modernization in Engineering Technology and Science
A large number of people have a comprehensive understanding of virtual reality, including its basic principles and unanswered problems, but just a small percentage of the population has a comprehensive understanding of virtual reality.
Renato Citrini, Ricardo Laganaro, Marcos Alves
journal unavailable
Virtual reality is unique, especially when compared to other types of media, in that the viewer’s attention is full and exclusively focused on the experience, making for a powerful and lasting impression.
The present disclosure describes a method for capturing virtual reality (VR) screenshots of a three-dimensional (3D) scene for a virtual environment. The method is implemented partially on a VR application that is installed on a computing device and partially on a camera rig. The camera rig, housing one or more cameras, is connected to the computing device via a network. The one or more cameras are directed at different angles or at a specific angle to capture the 3D scene from the different angles or the specific angle, respectively. Also, the camera rig is configured to function as a station...
The British Museum, already the second most visited museum in the world, now boasts a virtual audience of over 35 million, and can virtually walk through the British Museum's galleries, using innovative indoor Street View footage created in partnership with the Google Cultural Institute.
The invention discloses a pair of VR (virtual reality) glasses. The glasses comprise a glasses frame, two screens and two lenses, wherein the two screens and the two lenses are arranged on the glasses frame; an electric push rod used for preventing the falling of a conventional shortsighted glasses or presbyopic glasses when the VR glasses are picked off is arranged on the glasses frame, and comprises a case, a driving motor and a push rod; the case is fixedly connected with the glasses frame; the driving motor is arranged in the case; the push rod is connected with the driving motor; the push...
Yongming Pan
Journal of Physics: Conference Series
This study expands the research content of virtual reality visual presentation, provides guidance for virtual reality design practitioners, and has certain value and practical application prospects.
Pranav Pidathala, Dawson Franz, James C. Waller + 2 more
ArXiv
It is suggested that participants may vary in caption preference depending on how they use captions, and that providing opportunities for caption customization is best.
P. Diefenbach
Proceedings of WESCON '94
This paper will address issues in creating or evaluating a system to determine its VR-ness, particularly in the context of human simulation and interaction with VR systems.
Vinit Sathe, P. Gupta, Karan Kaushik + 2 more
2017 International conference of Electronics, Communication and Aerospace Technology (ICECA)
This paper aims to bring to the foreground, advancements in the field of Virtual Reality in the domain of web development, for building virtual reality enabled templates which can be used to create Software as a service (SaaS) and consumers can utilize these templates and create their own virtual reality based webpage.
The author presents three attributes of VR: simulation, interaction and imagination and presents a proposal that VR is a huge aggregation and it should be taken as a new subject.
Yui-yip Lau, I-Wen Chan
Advances in Medical Technologies and Clinical Practice
This chapter will provide management staff in homes for the aged, hospitals, healthcare service providers, and other health service professionals with the latest concepts and good practices in VR for the ages in a series of emerging healthcare services.
P. Zgoura, Boris Kantzow, T. Westhoff
Dialyse aktuell
Ein VR-Trainingsprogramm für das Erlernen der Peritonealdialyse konzipiert and an Probanden getestet, die hauptsächlich f for das Dialysefachpersonal interessant sein wird.
An introduction to virtual reality, "the computer-generated simulation of a three-dimensional image or environment that can be interacted with in a seemingly real or physical way by a person using special electronic equipment."
V. Camilleri, Foaad Haddod, M. Montebello + 3 more
Advances in Multimedia and Interactive Technologies
This chapter illustrates the use of VR applications in professional development and introduces an application used to assist teachers, learning support assistants (LSAs), and teaching assistants (TAs) to better understand autistic children's behaviors while in the classroom. One of the challenges faced in classrooms is how to understand the autistic children's behaviors and empathize with them. The proposed VR application repurposes a different form of narrative of the world of a child on the autism spectrum in an immersive environment designed for educators. The VR application in this chapter...
สนธยา บุญประเสริฐ
Journal Of Technical Education Development
การวิจัยครั้งนี้มีวัตถุประสงค์เพื่อศึกษาปัญหาและอุปสรรคในการพัฒนาศักยภาพครูช่างอุตสาหกรรมโดยนำเทคโนโลยีความเป็นจริงเสมือน (Virtual Reality : VR) มาบูรณาการกับการเรียนการสอนในยุคดิจิทัล ในสภาพปัจจุบัน เพื่อเปรียบเทียบความต้องการพัฒนาศักยภาพครูช่างอุตสาหกรรมโดยนำเทคโนโลยีความเป็นจริงเสมือน (Virtual Reality : VR) มาบูรณาการกับการเรียนการสอนในยุคดิจิทัล และเพื่อเสนอแนะแนวทางการพัฒนาศักยภาพครูช่างอุตสาหกรรมโดยนำเทคโนโลยีความเป็นจริงเสมือน (Virtual Reality : VR) มาบูรณาการกับการเรียนการสอนในยุคดิจิทัล กลุ่มตัวอย่างที่ใช้ในการวิจัยในครั้งนี้ ได้แก่ ครูช่างอุตสาหกรรมในโรงเรียนเตรียมวิศวกรรมศาสตร์ไทย-เ...
It is concluded that VR has been and continues to be a disruptive training technology for friendly and opposing forces, and that VR could provide a means to regain -- with the help of other enabling disruptive technologies -- a training advantage that has been lost with the proliferation of technology.
The film attempts to transcend the borders of filmmaking by merging new 360-camera technology and a nonlinear form of storytelling, and sets new rules of viewing which are personal and unique to each viewer.
The invention relates to the technical field of VR glasses, and particularly relates to a circuit for VR (Virtual Reality) glasses, which comprises an ultrasonic distance measurement unit, a judgment unit, an eyeball tracking unit, and a data processing unit and a video capturing unit.
P. Burns, D. Saluäär
journal unavailable
Le but de cette recherche etait de determiner dans quelle mesure un simulateur avec un casque de realite virtuelle (HMD, head-mounted display) et un outil valide pour etudier le comportement de conducteurs en intersection. Des comparaisons de performance sur 11 sujets tournant a gauche ou a droite dans des intersections en T reelles ou virtuelles ont ete effectuees. On a mesure le comportement visuel, la vitesse du vehicule, le temps necessaire pour effectuer le virage, le respect des voies et une estimation subjective de la charge mentale necessaire. En regle generale, les conducteurs avaient...
C. Misquith
journal unavailable
Learn about Virtual and Augmented Reality, and services available at the Nexus Collaborative Learning Lab! Policies on the library's 3D printing service
Lee Byong Kwon
Journal of the Korea Society of Computer and Information
This study analyzed the method for virtual reality development and the virtual reality (VR) technology that is being serviced by users and presents the advantages and disadvantages of each development platform to present a reference point for developers to select an efficient platform.
Dr. A. Udaya Shankar, Dr. Veena Tewari, Mujibur Rahman + 2 more
Tuijin Jishu/Journal of Propulsion Technology
The study aim is to analyse the impact of VR and AR in education, drawing from existing research and analytical applications and offering new opportunities for special needs education.
A. Oyelude
Library Hi Tech News
This edition of this study aims to focus on augmented reality (AR) and virtual reality (VR) in libraries and museums, as seen from the internet cyber sphere including blogs and analyzes the trending issues within the period.
Sudeen Ajit Dalal
International Journal of Advanced Research in Science, Communication and Technology
A detailed introduction on VR, history of VR, its terminology, use cases and its contribution to the thriving technology are given.
N. N. Nor, M. S. Sunar, A. Y. Kapi
EAI Endorsed Trans. Creative Technol.
Through the outcomes of user experience, it can prove that gamification components are boosting the pleasure of the user throughout the physical activity and provide a set of rules to encourage the athlete or user to perform better.
Amin, I. Widiaty, C. Yulia + 1 more
Proceedings of the 4th International Conference on Innovation in Engineering and Vocational Education (ICIEVE 2021)
This literature review states that the research before about the use of virtual reality (VR) in skill-based education and that VR can be used in vocation fields such as medical, language, and laboratory practices.
Bradley Chi, Brian Chau, Phillip A. Ta
Alternative Pain Management
Quality of evidence in virtual reality therapy is a major current limitation; therefore, future studies should aim to address this issue.
Yiwen Liu
Highlights in Science, Engineering and Technology
This article analyses three of the main interaction methods in VR (motion capture, eye tracking and haptic feedback) and their associated device products and provides a brief comparison and summary of them.
A. Hansen, Kurt Andersen, Brittany Sievert + 3 more
journal unavailable
This project created a framework for other game developers that facilitates the simple creation of a multiplayer virtual reality environment in a plug and play style, and developed a virtual reality multiplayer game that involves player-to-player interaction.
Armand J. Asencio, Ian C. Graham, Ryan Korsen + 2 more
Volume 14: Design, Systems, and Complexity
The authors present a device which can effectively cool the user to extend the time duration a user can comfortably use a VR system.
The invention relates to the technical field of virtual realizing equipment, in particular to a pair of VR (virtual reality) glasses with monitoring probes. The pair of VR glasses comprises a glass frame, wherein two glass tubes are arranged on the glass frame; a penetration liquid crystal lens is arranged at the inner side of each glass tube, and a display screen is arranged at the outside surface of each glass tube; a battery, a circuit board and a wireless communication module are arranged at the bottom part of each glass tube; each battery is used for supplying power for the corresponding ...
Liwen Zhang
Academic Journal of Science and Technology
This essay focuses onVirtual reality technology, with a focus on how virtual reality technology and human interaction will look like in the near future, and the core and most important thing is to be human-centred.
Luting Ye
2022 IEEE 2nd International Conference on Mobile Networks and Wireless Communications (ICMNWC)
This article mainly uses experimental methods and case analysis methods to combine the immersive VR IS with art, analyze the role of the IS, and provide data support for visual feedback and multi-channel feedback.
Juliana Montes, P. Figueroa
Proceedings of the IX Latin American Conference on Human Computer Interaction
VR Salsa is a virtual reality environment designed to teach users to dance salsa so they can memorize the basic steps and execute them naturally inside a sequence.
G. Owczarek, Mieszko Wodzynski, Joanna Szkudlarek + 1 more
2021 IEEE 2nd International Conference on Human-Machine Systems (ICHMS)
This contribution presents sample scenarios for laser safety training using virtual reality that illustrate activities involving laser devices used in industry, medicine, didactic laboratories and laser shows.
Simone Barbato, Lorenzo Di Natale
Advances in Psychology, Mental Health, and Behavioral Studies
This chapter aims to highlight some aspects linked with the psychological interventions adaptability to the virtual setting, focusing on advantages, limits, and the effectiveness criteria of an online intervention, and of the virtual reality (VR) applications in the clinical psychology field. First of all, the authors will examine the characteristics of the web-based setting and of the online psychological counseling service, underling opportunities and risks of text talk-based chat therapy and the issues dealing with the role of the therapist. This will be followed by the analysis of Twende! ...
T. DeFanti
Proceedings 1998 International Conference on Image Processing. ICIP98 (Cat. No.98CB36269)
This research considers third-generation VR devices that will provide desktop/office-sized displays that form a set of desirable human/computer interface requirements for successful tele-immersion adoption.
Aaron Klick, S.E. Kim, M.J. Kim
Microscopy and Microanalysis
Based on the choice ofUnity3D and the C# programming language, the GearVR was identified as a suitable VR platform for education and mobility and Unity3D was chosen as the rendering engine.
Jialu Song, Sijia Huang
journal unavailable
A discourse of the application of the VR technology in landscape design in the field of landscape architecture finds the connection between virtual reality technology and landscape scene construction innovates the traditional design process and realizes the interaction between designers and customers and the public in the design process.
K. Glantz, N. Durlach, Rosalind C. Barnett + 1 more
Presence: Teleoperators & Virtual Environments
Current applications of VR technology to phobic conditions are reviewed and the work needed to refine and expand these applications to phobias is discussed.
M. Javaid, I. Khan
Journal of Industrial Integration and Management
This study studied research papers on VR and its applications in cardiology through a detailed bibliometric analysis and identified five significant steps for proper implementation of this technology inCardiology.
David Moreno-Lumbreras, G. Robles, Daniel Izquierdo-Cort'azar + 1 more
ArXiv
Is comprehension of software development processes, via the visualization of their metrics, better when presented in VR scenes than in 2D screens?", which is proposed to answer the following question.
O. Y. Filippova, Ye. H. Klievtsov
TRADE AND MARKET OF UKRAINE
The article examines the current state of virtual reality in the field of tourism, analyzes virtual reality in the field of tourism, and defines the features of virtual tourism with the help of the main provisions on virtual tourism and with the help of the main advantages of virtual reality in tourism.
Alani Ilongwe, Christopher Sepulveda, Tim Kashani
ACM SIGGRAPH 2023 Immersive Pavilion
The Calling: A Musical VR Experience serves as an immersive historical fantasy inspired by the events that transpired during the infamous Memphis Sanitation Strike of 1968 as a prologue for a larger historical musical currently under development with the Tony Award winning producing team at Apples & Oranges Studios.
Sultan Sulaiman Alharbi, Sultan Mohammed Algfari, Abeer Saleh Alghamdi + 11 more
International journal of health sciences
This paper explores the application of VR across various medical departments, including emergency medicine, health information management, nursing, and pharmacy, and assesses the benefits and limitations of VR, evaluates evidence supporting its use, and discusses its applications in different medical fields.
This guide give you information on Virtual Reality services provided by the Radcliffe Science Library, along with links to helpful Virtual Reality viewing and capturing resources and tips.
Keziah Wallis, Miriam Ross
Convergence: The International Journal of Research into New Media Technologies
The Fourth VR database provides a snapshot of Indigenous VR works and outlines an Indigenous-centred VR production framework, which contains repeated trends such as the ability to use VR to express and realize Indigenous Futurism.
Mikael Johansson, Mattias Roupé
journal unavailable
A VR-application that allows construction workers to interact with the BIM through a user-friendly interface and a core component in this interface is the concept of “3D-labels”, which let the user easily place and arrange information and measurements as needed.
Yanliang Bi, Zhiqiang Zhao
Journal of Physics: Conference Series
The various factors that restrict the quality of training in maritime practice teaching are discussed, the technical characteristics ofvirtual reality technology are analyzed, and the various advantages of virtual reality technology applied in Maritime practice teaching, and on the virtual practice training system are analyzed.
Shitao Lv, Qichang Zhang, Lijun Wang
SID Symposium Digest of Technical Papers
VR technology provides new ideas for the treatment of phobia and this article will introduce its progress.