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From “touch” to a “multisensory” experience: The impact of technology interface and product type on consumer responses

179 Citations2020
Anubhav Mishra, Anuja Shukla, Nripendra P. Rana

The results show that AR is easier to use, and users find AR more responsive when buying a hedonic (vs. utilitarian) product, and multisensory technologies lead to higher visual appeal, emotional appeal, and purchase intentions.

Abstract

<jats:title>Abstract</jats:title><jats:p>Online retailers are increasingly using augmented reality (AR) and virtual reality (VR) technologies to solve mental and physical intangibility issues in a product evaluation. Moreover, the technologies are easily available and accessible to consumers via their smartphones. The authors conducted three experiments to examine consumer responses to technology interfaces (AR/VR and mobile apps) for hedonic and utilitarian products. The results show that AR is easier to use (vs. app), and users find AR more responsive when buying a hedonic (vs. utilitarian) product. Touch interface users are likely to have a more satisfying experience and greater recommendation intentions, as compared with AR, for buying utilitarian products. In contrast, a multisensory environment (AR) results in a better user experience for purchasing a hedonic product. Moreover, multisensory technologies lead to higher visual appeal, emotional appeal, and purchase intentions. The research contributes to the literature on computer‐mediated interactions in a multisensory environment and proposes actionable recommendations to online marketers.</jats:p>