Real-time occlusion culling for models with large occluders
Generate an AI Snapshot to get a quick, structured summary of this paper.
A concise AI-generated summary of the paper will appear here once you click Generate AI Snapshot.
TL;DR
This paper exploits the presence of large occluders in urban and architectural models to design a real-time occlusion culling algorithm that is conservative, i.e., it overestimates the set of visible polygons; it exploits spatial coherence by using a hierarchical data structure; and it exploits temporalCoherence by reusing visibility information computed for previous viewpoints.
Abstract
Article Real-time occlusion culling for models with large occluders Share on Authors: Satyan Coorg Computer Graphics Group, MIT Laboratory for Computer Science Computer Graphics Group, MIT Laboratory for Computer ScienceView Profile , Seth Teller Computer Graphics Group, MIT Laboratory for Computer Science Computer Graphics Group, MIT Laboratory for Computer ScienceView Profile Authors Info & Claims I3D '97: Proceedings of the 1997 symposium on Interactive 3D graphicsApril 1997 Pages 83–ff.https://doi.org/10.1145/253284.253312Online:30 April 1997Publication History 99citation1,038DownloadsMetricsTotal Citations99Total Downloads1,038Last 12 Months47Last 6 weeks7 Get Citation AlertsNew Citation Alert added!This alert has been successfully added and will be sent to:You will be notified whenever a record that you have chosen has been cited.To manage your alert preferences, click on the button below.Manage my AlertsNew Citation Alert!Please log in to your account Save to BinderSave to BinderCreate a New BinderNameCancelCreateExport CitationPublisher SiteGet Access
