Noisy Communication and the Evolution of Cooperation
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Abstract
We analyze an evolutionary model withnoisypre-play communication, where the message received can differ from the message sent without the sender being aware of this. Noise implies that an inefficient strategy cannot push unsent messages, allowing these messages to be used by a mutant in order to coordinate upon an efficient outcome. This ensures that any neutrally stable strategy is efficient. Since noise restricts drift, we also have existence of evolutionarily stable sets in a larger class of games than hitherto known.Journal of Economic LiteratureClassification Numbers: C70, C72.
