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Reinforcement Learning for Spoken Dialogue Systems

Published 29 November 1999
Satinder Singh, Michael Kearns, Diane Litman, Marilyn Walker
Citations206

TL;DR

A general software tool (RLDS, for Reinforcement Learning for Dialogue Systems) based on the MDP framework is built and applied to dialogue corpora gathered from two dialogue systems built at AT&T Labs, demonstrating that RLDS holds promise as a tool for "browsing" and understanding correlations in complex, temporally dependent dialogue Corpora.

Abstract

Recently, a number of authors have proposed treating dialogue systems as Markov decision processes (MDPs). However, the practical application of MDP algorithms to dialogue systems faces a number of severe technical challenges. We have built a general software tool (RLDS, for Reinforcement Learning for Dialogue Systems) based on the MDP framework, and have applied it to dialogue corpora gathered from two dialogue systems built at AT&T Labs. Our experiments demonstrate that RLDS holds promise as a tool for "browsing" and understanding correlations in complex, temporally dependent dialogue corpora. 1 Introduction Systems in which human users speak to a computer in order to achieve a goal are called spoken dialogue systems. Such systems are some of the few realized examples of openended, real-time, goal-oriented interaction between humans and computers, and are therefore an important and exciting testbed for AI and machine learning research. Spoken dialogue systems typically integrate ma...

Keywords

Computer Science