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The Byzantine Generals Problem

ACM Transactions on Programming Languages and SystemsPublished 1 July 1982Open access
Leslie Lamport, Robert E. Shostak, Marshall C. Pease
Citations5,966
SJR quartileQ2
SJR score0.56
SNIP1.52
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TL;DR

It is shown that, using only oral messages, the problem of a group of generals camped with their troops around an enemy city is solvable if and only if more than two-thirds of the generals are loyal; so a single traitor can confound two loyal generals.

Abstract

Reliable computer systems must handle malfunctioning components that give conflicting information to different parts of the system. This situation can be expressed abstractly in terms of a group of generals of the Byzantine army camped with their troops around an enemy city. Communicating only by messenger, the generals must agree upon a common battle plan. However, one or more of them may be traitors who will try to confuse the others. The problem is to find an algorithm to ensure that the loyal generals will reach agreement. It is shown that, using only oral messages, this problem is solvable if and only if more than two-thirds of the generals are loyal; so a single traitor can confound two loyal generals. With unforgeable written messages, the problem is solvable for any number of generals and possible traitors. Applications of the solutions to reliable computer systems are then discussed.

Keywords

Computer Science