login

Distance learning in a multimedia networks project: main results

British Journal of Educational TechnologyPublished 1 April 2000
Heli Ruokamo, Seppo Pohjolainen
Citations21
SJR quartileQ1
SJR score2.69
SNIP3.31

TL;DR

The background, the goals and part of the results of the ETAKAMU project as well as the project’s organisation are described, which were to research, develop and evaluate open learning environments using computer networks and computers in learning.

Abstract

This paper discusses a goal‐oriented project called Distance Learning in Multimedia Networks (ETÄKAMU) that was a part of the Finnish Multimedia Programme (FMP). The project started in February 1996 and lasted until January 1999. The project combined the efforts of Finnish telecommunication companies, content providers, publishing houses, hardware companies and educational institutions in the field of distance learning. This paper describes the background, the goals and part of the results of the ETÄKAMU project as well as the project's organisation. The main goals of the ETÄKAMU project were to research, develop and evaluate open learning environments using computer networks and computers in learning. The pedagogical background of the project is based on seven qualities of meaningful learning that are applicable to lifelong learning independent of time and place. The ETÄKAMU project arranged teaching experiments and user trials for various learners in different content areas and in different learning environments. Feedback and data were gathered via an investigation of how various pedagogical and technical solutions function in practice. This paper presents some pilot areas of the ETÄKAMU project and main results received in the project.

Keywords

PsychologySocial SciencesComputer Science