3D Game Engine Design
Published 3 November 2006
David H. Eberly
Citations368
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Abstract
A major revision of the international bestseller on game programming!Graphics hardware has evolved enormously in the last decade. Hardware can now be directly controlled through techniques such as shader programming, which requires an entirely new thought process of a programmer. 3D Game Engine Design, Second Edition shows step-by-step how to make
Keywords
Computer Science
