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The team orienteering problem

European Journal of Operational ResearchPublished 1 February 1996
I‐Ming Chao, Bruce Golden, Edward Wasil
Citations556
SJR quartileQ1
SJR score2.24
SNIP2.62

TL;DR

A fast and effective heuristic is presented and tested on 353 problems ranging in size from 21 to 102 points and the computational results are presented in detail.

Abstract

In the team orienteering problem, start and end points are specified along with other locations which have associated scores. Given a fixed amount of time for each of the M members of the team, the goal is to determine M paths from the start point to the end point through a subset of locations in order to maximize the total score. In this paper, a fast and effective heuristic is presented and tested on 353 problems ranging in size from 21 to 102 points. The computational results are presented in detail.

Keywords

Computer ScienceEngineering