Recreation Programming Designing Leisure Experiences
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Abstract
This new edition continues to focus on providing a clear understanding of how leisure expereinces are a direct basis for programme development. Based on the theoreticalmodel The Program Develoment Cycle, step-by-step directions take readers from understanding their agencies' cutltures to implementing follow-up analysis for their programmes. In addition, skill-building exercises and examples are included in each chapter to aid the reader in becoming a successful programmer. The book is also used as a resource for in-service development of current employmees and as a desk reference for professional programmers. Supporting website: www reecreationprogramming.com
