Deception in simple voting games
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Abstract
The calculations of sophisticated voters who successively eliminate undesirable strategies are analyzed in three-person voting games in which one voter with complete information can, as a deceiver, induce the other two voters with incomplete information to vote in such a way as to ensure a better outcome than the deceiver could ensure in a game of complete information. Deception which is "tacit," wherein a deceiver votes consistently with his announced preference scale, is distinguished from deception which is "revealed," wherein a deceiver's action deviates from his announced preference scale. Among the conclusions drawn from the study is that revealed deception is generally a more potent tool than tacit deception in securing a more-preferred outcome, and deception opportunities are greater the more disagreement there is among the nondeceivers.
