Soft ARQ for Layered Streaming Media
Generate an AI Snapshot to get a quick, structured summary of this paper.
A concise AI-generated summary of the paper will appear here once you click Generate AI Snapshot.
Abstract
A growing and important class of traffic in the Internet is so-called "streaming media," in which a server transmits a packetized multimedia signal to a receiver that buffers the packets for playback. This playback buffer, if adequately sized, counteracts the adverse impact of delay and reordering suffered by packets as they traverse the network. If large enough, that buffer can additionally provide adequate delay for the receiver to request that the source retransmit lost packets before their playback deadline expires. We call this framework for retransmitting lost streaming-media packets "Soft ARQ" since it represents a relaxed form of Automatic Repeat reQuest (ARQ). While schemes for streaming media based on Soft ARQ have been previously proposed, no work to date systematically addresses two important questions induced by Soft ARQ: (1) at any given point in time, what is the optimal packet to transmit? And, (2) when and how does a receiver generate feedback to the source? In this paper, we address...
