Progressive meshes
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TL;DR
The progressive mesh (PM) representation is introduced, a new scheme for storing and transmitting arbitrary triangle meshes that addresses several practical problems in graphics: smooth geomorphing of level-of-detail approximations, progressive transmission, mesh compression, and selective refinement.
Abstract
Article Free Access Share on Progressive meshes Author: Hugues Hoppe Microsoft Research Microsoft ResearchView Profile Authors Info & Claims SIGGRAPH '96: Proceedings of the 23rd annual conference on Computer graphics and interactive techniquesAugust 1996 Pages 99–108https://doi.org/10.1145/237170.237216Online:01 August 1996Publication History 1,749citation4,686DownloadsMetricsTotal Citations1,749Total Downloads4,686Last 12 Months327Last 6 weeks40 Get Citation AlertsNew Citation Alert added!This alert has been successfully added and will be sent to:You will be notified whenever a record that you have chosen has been cited.To manage your alert preferences, click on the button below.Manage my Alerts New Citation Alert!Please log in to your account Save to BinderSave to BinderCreate a New BinderNameCancelCreateExport CitationPublisher SiteeReaderPDF
