Scheduling algorithms for input-queued cell switches
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TL;DR
The algorithms described in this thesis are designed to schedule cells in a very high-speed, parallel, input-queued crossbar switch, and it is proved that LQ although too complex to implement in hardware, is stable under all admissible i.i.d. offered loads.
Abstract
The algorithms described in this thesis are designed to schedule cells in a very high-speed, parallel, input-queued crossbar switch. We present several novel scheduling algorithms that we have devised, each aims to match the set of inputs of an input-queued switch to the set of outputs more efficiently, fairly and quickly than existing techniques. In Chapter 2 we present the simplest and fastest of these algorithms: SLIP --- a parallel algorithm that uses rotating priority ("round-robin") arbitration. SLIP is simple: it is readily implemented in hardware and can operate at high speed. SLIP has high performance: for uniform i.i.d. Bernoulli arrivals, SLIP is stable for any admissible load, because the arbiters tend to desynchronize. We present analytical results to model this behavior. However, SLIP is not always stable and is not always monotonic: adding more traffic can actually make the algorithm operate more efficiently. We present an approximate analytical model of this behavior. SLIP prevents starvation: all contending inputs are eventually served. We present simulation results, indicating SLIP's performance. We argue that SLIP can be readily implemented for a 32x32 switch on a single chip. In Chapter 3 we present i-SLIP, an iterative algorithm that improves upon SLIP by converging on a maximal size match. The performance of i-SLIP improves with up to log 2 N iterations. We show that although it has a longer running time than SLIP, an i-SLIP scheduler is little more complex to implement. In Chapter 4 we describe maximum or maximal weight matching algorithms based on the occupancy of queues, or waiting times of cells. These algorithms are stabl...
