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Solving the traveling salesman problem with annealing-based heuristics: a computational study

IEEE Transactions on Systems Man and Cybernetics - Part A Systems and HumansPublished 1 January 2002
Joshua W. Pepper, Bruce Golden, Edward Wasil
Citations100

TL;DR

This paper conducts an extensive computational study of 11 annealing-based heuristics for the traveling salesman problem, applying each heuristic to 29 traveling salesman problems taken from a well-known online library, and comparing the results with respect to accuracy and running time.

Abstract

Recently, several general optimization algorithms based on the demon algorithm from statistical physics have been developed and tested on a few traveling salesman problems with encouraging results. In this paper, we conduct an extensive computational study of 11 annealing-based heuristics for the traveling salesman problem. We code versions of simulated annealing, threshold accepting, record-to-record travel and eight heuristics based on the demon algorithm. We apply each heuristic to 29 traveling salesman problems taken from a well-known online library, compare the results with respect to accuracy and running time and provide insights and suggestions for future work.

Keywords

Computer Science