A Randomized Algorithm for Closest-Point Queries
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TL;DR
This result approaches the $\Omega (n^{\lceil {{d / 2}} \rceil } )$ worst-case time required for any algorithm that constructs the Voronoi...
Abstract
An algorithm for closest-point queries is given. The problem is this: given a set S of n points in d-dimensional space, build a data structure so that given an arbitrary query point p, a closest point in S to p can be found quickly. The measure of distance is the Euclidean norm. This is sometimes called the post-office problem. The new data structure will be termed an RPO tree, from Randomized Post Office. The expected time required to build an RPO tree is $O(n^{\lceil {{d / 2}} \rceil (1 + \epsilon )} )$, for any fixed $\epsilon > 0$, and a query can be answered in $O(\log n)$ worst-case time. An RPO tree requires $O(n^{\lceil {{d / 2}} \rceil (1 + \epsilon )} )$ space in the worst case. The constant factors in these bounds depend on d and $\epsilon $. The bounds are average-case due to the randomization employed by the algorithm, and hold for any set of input points. This result approaches the $\Omega (n^{\lceil {{d / 2}} \rceil } )$ worst-case time required for any algorithm that constructs the Voronoi diagram of the input points, and is a considerable improvement over previous bounds for $d > 3$. The main step of the construction algorithm is the determination of the Voronoi diagram of a random sample of the sites, and the triangulation of that diagram.
