Determinants of the remembered utility of aversive sounds.
Generate an AI Snapshot to get a quick, structured summary of this paper.
A concise AI-generated summary of the paper will appear here once you click Generate AI Snapshot.
TL;DR
Retrospective evaluations of aversive episodes were studied in the context of a general model of "judgment by prototype" that has been applied in other situations to confirm a robust preference for aversiveisodes that are "improved" by adding a period of reduced aversiveness.
Abstract
Retrospective evaluations of aversive episodes were studied in the context of a general model of "judgment by prototype" that has been applied in other situations. Unpleasant sounds of variable loudness and duration were the stimuli. In Experiment 1, continuous reports of annoyance closely tracked variations of noise intensity. Hypotheses about the determinants of retrospective evaluation were examined in Experiment 2. Experiment 3 confirmed a prediction of judgment by prototype: The effects of sound duration and intensity are additive in multitrial experiments. Experiment 4 confirmed a robust preference for aversive episodes that are "improved" by adding a period of reduced aversiveness.
