Game-like navigation and responsiveness in non-game applications
Communications of the ACMPublished 1 July 2003
Michael Tsang, George Fitzmaurice, Gord Kurtenbach, Azam Khan
Citations26
SJR quartileQ1
SJR score1.15
SNIP3.34
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TL;DR
Real-time response and interactive narrative provide a game-like experience in two systems: Boom Chameleon for evaluating virtual models and StyleCam for developing online product marketing and advertising.
Abstract
Real-time response and interactive narrative provide a game-like experience in two systems: Boom Chameleon for evaluating virtual models and StyleCam for developing online product marketing and advertising.
Keywords
PsychologyComputer Science
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