The competition model: the input, the context, and the brain
Generate an AI Snapshot to get a quick, structured summary of this paper.
A concise AI-generated summary of the paper will appear here once you click Generate AI Snapshot.
Abstract
Language learning is a three-way interaction between the input, the learner, and the interactional context (Bloom, 1974). This three-way interaction provides a general framework for understanding first and second language acquisition, in both naturalistic and formal contexts. In order to elaborate this general framework, we need to model its three components: 1. The input. We need to know how the linguistic input can be structured to maximize effective learning. What aspects of the phonology, syntax, semantics, and morphology of the input does the learner use to “crack the code” of the new language? 2. The learner. We need to understand exactly how the cognitive abilities of the learner shape the process and outcome of second language instruction. 3. The context. Traditionally, the classroom environment maintains a rather uniform structure in which interaction is controlled by the instructor. How does this framework affect learning and how can it be varied to improve the learning process?
