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Level-k Auctions: Can a Nonequilibrium Model of Strategic Thinking Explain the Winner's Curse and Overbidding in Private-Value Auctions?

EconometricaPublished 19 October 2007
Vincent P. Crawford, Nagore Iriberri
Citations545
SJR quartileQ1
SJR score21.09
SNIP5.31

Abstract

This paper proposes a structural nonequilibrium model of initial responses to incomplete-information games based on "level-k" thinking, which describes behavior in many experiments with complete-information games. We derive the model's implications in first- and second-price auctions with general information structures, compare them to equilibrium and Eyster and Rabin's (2005) "cursed equilibrium, " and evaluate the model's potential to explain nonequilibrium bidding in auction experiments. The level-k model generalizes many insights from equilibrium auction theory. It allows a unified explanation of the winner's curse in common-value auctions and overbidding in those independent-private-value auctions without the uniform value distributions used in most experiments. Copyright The Econometric Society 2007.

Keywords

Social SciencesDecision Sciences