login

Learning = playing: Interactive learning with game-based design principles

Published 1 January 2005
Edvin Fladen, Katherine Blashki
Citations7

TL;DR

This paper explores the rapid escalation of demand for information in both complex and convergent forms of accessible technology and contends that this growth creates a concomitant demand for a highly skilled information technology workforce.

Abstract

\n\t\t\t\t\tThis paper explores the rapid escalation of demand for information in both complex and convergent forms of accessible technology. The authors contend that this growth creates a concomitant demand for a highly skilled information technology workforce. To ensure the preservation and continued development of this workforce, education of the information technology professional is increasingly acknowledged as one of the primary challenges<br />confronting educators and educational institutions. Many institutions have sought solutions to this educational conundrum in populist concepts of e-learning<br />\n\t\t\t\t

Keywords

PsychologySocial SciencesComputer Science