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Virtuality and Morality

Philosophy in the Contemporary WorldPublished 1 January 2001
Lucas D. Introna, The Society for Philosophy in the Contemporary World
Citations15

TL;DR

This paper critically describes the mediation of social relations by information technology, drawing on the work of Emmanuel Levinas, and argues that simulation shatters proximity since it transforms expression, the trace, into presentation, an image.

Abstract

This paper critically describes the mediation of social relations by information technology, drawing on the work of Emmanuel Levinas. In the first of three movements, I discuss ethical relations as primordial sociality based in proximity. In the second movement I discuss the how the self encounters the Other, the ethical contact. How can the self make contact with the Other without turning the Other into a theme, a concept or a category? In the third movement, I discuss the electronic mediation of the social as simulation. I argue that simulation shatters proximity since it transforms expression, the trace, into presentation, an image. I argue that the distance produced by the mediation increases the potential for the Other to become appropriated by the self-certain ego as a theme, according to its categories. In simulation, proximity is shattered and the ego can no longer be disturbed---no longer become a hostage. In a final section, I explore alternative arguments for the possibility of electronic mediation that preserves the trace, that possibility of being disturbed.

Keywords

PsychologyComputer ScienceArts and Humanities