The evolutionary game between tourist and resident populations and Tourist Carrying Capacity
Generate an AI Snapshot to get a quick, structured summary of this paper.
A concise AI-generated summary of the paper will appear here once you click Generate AI Snapshot.
Abstract
Tourism implies the encounter and interaction of two non-homogeneous populations, possibly further internally structured into like-minded communities. Its sustainability, although still poorly defined, depends upon the type of such interaction and its evolution. This is why we believe that the theoretical representation of the problem has to occur within a game theory framework. This paper begins to investigate this uncharted, perhaps novel, idea. Moreover, building on existing literature, it discusses the impact of such an approach on one of the key concept that has been developed to assess the local impact of tourism, i.e. Tourism Carrying Capacity.
