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The Effect of Classroom Games on Student Learning and Instructor Evaluations

Munich Personal RePEc Archive (Ludwig Maximilian University of Munich)Published 30 November 2000Open access
Richard J. Cebula, Michaël Toma
Citations16
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Abstract

Assuming that instructors of economics are utility maximizers, they may find it useful to engage in classroom behavior that is likely to generate favorable outcomes with respect to student course evaluations. This is especially true if student course evaluations are used in assessing teaching effectiveness for tenure, promotion, and salary decisions. In this paper, we present evidence that the use of a classroom gaming exercise can raise instructor evaluations and enhance student learning outcomes. The tests are conducted in a framework that indirectly controls for grade inflation and considers student attendance and grade expectations as other sources of influence on instructor evaluation ratings.

Keywords

Social SciencesBusiness, Management and Accounting